Content Creation And Aggregating Audiences

With this YouTube video, I’ve tried to illustrate, with reference to diologic/monologic ideas and the notion of ‘gatekeeping’, the innovative way video game publishers opt to further interest in their games well after their initial release. Modding and content creation in general is more so applauded by developers these days and integrated into official environments to cultivate this creativity. Filmed just with my Nexus 5, I thought the nature of my discussion and comparison needed a filmic approach.


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